Skip to content
Esports Research Network
  • Home
  • News
  • About
  • Members
  • Esports Literature

Category: member post

Reconsidering the Value of the Esports Industry: New Research & New Thinking
October 6, 2020January 12, 2021

Reconsidering the Value of the Esports Industry: New Research & New Thinking

article

The One Billion Dollar Myth: Methods for Sizing the Massively Undervalued Esports Revenue Landscape by Joseph Ahn, William Collis, Seth Jenny In our new paper titled “The One Billion Dollar Myth: Methods for Sizing the Massively Undervalued Esports Revenue Landscape” published in the first issue of the new academic journal International Journal of Esports, we mathematically reveal how the commonly cited 2019 esports […]

Read more>>
The parallels of golf and esports: History repeated?
September 8, 2020January 12, 2021

The parallels of golf and esports: History repeated?

member post

An article by Nepomuk Nothelfer & Tobias M. Scholz. Esports is often compared to sports, and this has led to an ongoing and often emotional discussion within the esports ecosystem as well as outside of it. The widespread underlying assumption is that esports needs to be modeled after traditional sports.  Many advocates for this approach refer to the success of […]

Read more>>
Esports and the “crisis” of masculinity in games
July 9, 2020January 12, 2021

Esports and the “crisis” of masculinity in games

member post

The global games industry is having a “#MeToo” moment – albeit not for the first time (Klepik, 2019). The last few weeks of June 2020 have brought with them public revelations of unsolicited sexual advances and predatory behaviors from every level of the games industry. On June 19, Twitch streamer Hollow_tide tweeted about an unnamed Destiny 2 player, referring to […]

Read more>>
Psychological and Physiological Stress in Esports
June 12, 2020January 12, 2021

Psychological and Physiological Stress in Esports

member post

Playing esports can be considered a motivated performance (e.g., Pedraza-Ramirez et al., 2020) that if played competitively should lead to a psychophysiological stress response (e.g., Leis & Lautenbach, submitted). In general, stress is an interactive psychophysiological response that includes cognitive appraisal and physiological changes to threatening or demanding – but relevant – stimuli. Whereas the subjective response can be experienced […]

Read more>>
Contextualizing the Esports stand of the DOSB (German Olympic Sports Association)
May 30, 2020January 12, 2021

Contextualizing the Esports stand of the DOSB (German Olympic Sports Association)

member post

The Deutscher Olympischer Sportbund (DOSB), which is the German federation for sport, says, that esports is no sport. From a historical point of view, the DOSB has changed its argument several times. Starting with arguments about physical activity, over allegedly missing structures in esports and ending with legal advice. To understand the argumentation of the DOSB and other critical views […]

Read more>>

Posts navigation

Older posts

Topics

article meeting member post partnerships special issue

Research Institutions

 

Connect with us

 

 

Esports Research Network

Unteres Schloss 3, 57072 Siegen

contact@esportsresearch.net

Privacy/Imprint

 

Connect with us

 

Research Institutions

 

Esports Yearbook

Proudly powered by WordPress | Theme: Airi by aThemes.