by Oliver.Leis | Jun 12, 2020 | member post
Playing esports can be considered a motivated performance (e.g., Pedraza-Ramirez et al., 2020) that if played competitively should lead to a psychophysiological stress response (e.g., Leis & Lautenbach, submitted). In general, stress is an interactive...
by Timo.Schoeber | May 30, 2020 | member post
The Deutscher Olympischer Sportbund (DOSB), which is the German federation for sport, says, that esports is no sport. From a historical point of view, the DOSB has changed its argument several times. Starting with arguments about physical activity, over allegedly...
by Craig.McNulty | May 19, 2020 | member post
Although Esports is undergoing continual and rapid growth, reaching more than 450 million spectators worldwide (Russ, 2019), there is no comprehensive research investigating the physiological demands of Esports, nor any trialed exercise interventions aimed at...
by Matt.Hart | May 16, 2020 | meeting, member post
Research into esports is a burgeoning field, with scholars from a range of disciplines such as marketing, business, cultural studies and sociology coming together to explore the salient opportunities and challenges faced by those play video games professionally and as...