Sowing the Seeds of Peace in the Public-Schools via Esports Gaming with Gamers For Peace
Shain, K. S. (2022). Sowing the Seeds of Peace in the Public-Schools via Esports Gaming with Gamers For Peace.
Shain, K. S.
University of Minnesota
2022
English
Master Thesis
<a href="https://hdl.handle.net/11299/250154" target="_blank" rel="noreferrer noopener">https://hdl.handle.net/11299/250154</a>
Esports and the Media: Challenges and Expectations in a Multi-Screen Society
Torres-Toukoumidis, A. (2022). Esports and the Media: Challenges and Expectations in a Multi-Screen Society.
Torres-Toukoumidis, A.
Routledge
2022
English
Book
<a href="https://doi.org/10.4324/9781003273691" target="_blank" rel="noreferrer noopener">https://doi.org/10.4324/9781003273691</a>
Online gaming with a purpose: exploring positive personal development achieved through esports play
Guo, Z., Cahalane, M., & Carbonie, A. (2022). Online gaming with a purpose: exploring positive personal development achieved through esports play. Behaviour & Information Technology, 1-23.
Guo, Z., Cahalane, M., & Carbonie, A.
Behaviour & Information Technology
2022
English
Journal Paper
<a href="https://doi.org/10.1080/0144929X.2022.2154266" target="_blank" rel="noreferrer noopener">https://doi.org/10.1080/0144929X.2022.2154266</a>
Improving the Health of Emerging Adult Gamers—A Scoping Review of Influences
Micallef, D., Parker, L., Brennan, L., Schivinski, B., & Jackson, M. (2022). Improving the Health of Emerging Adult Gamers—A Scoping Review of Influences. Nutrients, 14(11), 2226.
Micallef, D., Parker, L., Brennan, L., Schivinski, B., & Jackson, M.
Nutrients
2022
English
Journal Paper
<a href="https://doi.org/10.3390/nu14112226" target="_blank" rel="noreferrer noopener">https://doi.org/10.3390/nu14112226</a>
The Relationship Between Basic Needs Satisfaction, Self-determined Motivation, and Burnout in Korean Esports Players
Hong, H. J., Wilkinson, G., & Rocha, C. M. (2022). The Relationship Between Basic Needs Satisfaction, Self-determined Motivation, and Burnout in Korean Esports Players. Journal of Gambling Studies, 1-16.
Hong, H. J., Wilkinson, G., & Rocha, C. M.
Journal of Gambling Studies
2022
English
Journal Paper
<a href="https://link.springer.com/article/10.1007/s10899-022-10132-8" target="_blank" rel="noreferrer noopener">https://link.springer.com/article/10.1007/s10899-022-10132-8</a>
The Social Side of Gaming. How Online Computer Games Creates Online and Offline Social Support
Trepte, S., Reinecke, L., & Jüchems, K. (2012). The Social Side of Gaming. How Online Computer Games Creates Online and Offline Social Support. Computers in Human Behavior, 28, 83.
Trepte, S., Reinecke, L., & Jüchems, K.
Computers in Human Behavior
2012
English
Journal Paper
<a href="http://dx.doi.org/10.1016/j.chb.2011.12.003">http://dx.doi.org/10.1016/j.chb.2011.12.003</a>
Public Displays of Play: Studying Online Games in Physical Settings
Taylor, N., Jenson, J., de Castell, S., & Dilouya, B. (2014). Public Displays of Play: Studying Online Games in Physical Settings. Journal of Computer-Mediated Communication, 19(4), 763-779.
Taylor, N., Jenson, J., de Castell, S., & Dilouya, B.
Journal of Computer-Mediated Communication
2014
English
Journal Paper
<a href="http://doi.org/10.1111/jcc4.12054">http://doi.org/10.1111/jcc4.12054</a>