1
100
2
-
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
Defining what an esports player is. A systematic review on the samples used in esports research
Description
An account of the resource
Mendoza, G., Bonilla, I., Chamarro, A., Jiménez, M., & Barcelona, V. (2022). Defining what an esports player is. A systematic review on the samples used in esports research.
Creator
An entity primarily responsible for making the resource
Mendoza, G., Bonilla, I., Chamarro, A., Jiménez, M., & Barcelona, V.
Date
A point or period of time associated with an event in the lifecycle of the resource
2022
Publisher
An entity responsible for making the resource available
Universidad Internacional de La Rioja
Language
A language of the resource
English
Type
The nature or genre of the resource
Paper
Identifier
An unambiguous reference to the resource within a given context
<a href="https://www.researchgate.net/profile/Andres-Chamarro/publication/365615701_Defining_what_an_esports_player_is_A_systematic_review_on_the_samples_used_in_esports_research/links/637b4c3454eb5f547cf03284/Defining-what-an-esports-player-is-A-systematic-review-on-the-samples-used-in-esports-research.pdf" target="_blank" rel="noreferrer noopener">https://www.researchgate.net/profile/Andres-Chamarro/publication/365615701_Defining_what_an_esports_player_is_A_systematic_review_on_the_samples_used_in_esports_research/links/637b4c3454eb5f547cf03284/Defining-what-an-esports-player-is-A-systematic-review-on-the-samples-used-in-esports-research.pdf</a>
competitive gaming
Esports players
Gamers
samples
Systematic review
-
Dublin Core
The Dublin Core metadata element set is common to all Omeka records, including items, files, and collections. For more information see, http://dublincore.org/documents/dces/.
Title
A name given to the resource
The impact of eSports and online video gaming on lifestyle behaviours in
youth: A systematic review
Description
An account of the resource
Chan, G., Huo, Y., Kelly, S., Leung, J., Tisdale, C., & Gullo, M. (2022). The impact of eSports and online video gaming on lifestyle behaviours in youth: A systematic review. Computers in Human Behavior, 126, 106974.
Creator
An entity primarily responsible for making the resource
Chan, G., Huo, Y., Kelly, S., Leung, J., Tisdale, C., & Gullo, M.
Date
A point or period of time associated with an event in the lifecycle of the resource
2022
Publisher
An entity responsible for making the resource available
Computers in Human Behavior
Language
A language of the resource
English
Type
The nature or genre of the resource
Journal Paper
Identifier
An unambiguous reference to the resource within a given context
<a href="https://doi.org/10.1016/j.chb.2021.106974" target="_blank" rel="noreferrer noopener">https://doi.org/10.1016/j.chb.2021.106974</a>
esports
Healthy behaviour
Lifestyle
Online gaming
Systematic review
video games