"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured
"The Impact of Gaming on Fear of Missing Out: The Case of Bahcesehir University E-Sports Team.","Demir, A. (2022). The Impact of Gaming on Fear of Missing Out: The Case of Bahcesehir University E-Sports Team. International Education Studies, 15(2), 130-137.","Demir, A.",2022,"International Education Studies",English,"Journal Paper","https://files.eric.ed.gov/fulltext/EJ1341334.pdf",,,,,,,,,,"digital game,E-Sports,FoMO,University students",,,,1,0
"Psychometric Validation of the Turkish Nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF)","Evren, C., Dalbudak E., Topcu, M., Kutlu, N., Evren, B., & Pontes, H. M. (2018). Psychometric Validation of the Turkish Nine-item Internet Gaming Disorder Scale-Short Form (IGDS9-SF). Psychiatry Research, 265, 349-354","Evren, C., Dalbudak E., Topcu, M., Kutlu, N., Evren, B., & Pontes, H. M.",2018,"Psychiatry Research",English,"Journal Paper","https://doi.org/10.1016/j.psychres.2018.05.002",,,,,,,,,,"IGDS9-SF,Internet Gaming Disorder,Scale,University students,Young adults",,"Journal Papers",,1,0