"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured
"Motivational differences among viewers of traditional sports, Esports, and NBA 2K league","Rogers, R., Farquhar, L., & Mummert, J. (2022). Motivational differences among viewers of traditional sports, Esports, and NBA 2K league. Communication & Sport, 10(2), 175-194.","Rogers, R., Farquhar, L., & Mummert, J. ",2022,SAGE,English,"Journal Paper","https://doi.org/10.1177/2167479520942738",,,,,,,,,,"audiences,esports,leisure,sponsors,viewership",,,,1,0
"Audience Response to Endemic and Non-Endemic Sponsors of Esports Events","Rogers, R., Farquhar, L., & Mummert, J. (2020). Audience Response to Endemic and Non-Endemic Sponsors of Esports Events. International Journal of Sports Marketing and Sponsorship, 21(3), 561-576.","Rogers, R., Farquhar, L., & Mummert, J.",2020,"International Journal of Sports Marketing and Sponsorship",English,"Journal Paper","https://doi.org/10.1108/IJSMS-09-2019-0107",,,,,,,,,,"audiences,leisure,sponsors,viewership",,"Journal Papers",,1,0
"Motivational Differences Among Viewers of Traditional Sports, Esports, and NBA 2K League","Rogers, R., Farquhar, L., & Mummert, J. (2020). Motivational Differences Among Viewers of Traditional Sports, Esports, and NBA 2K League. Communication & Sport, 1-20.","Rogers, R., Farquhar, L., & Mummert, J. ",2020,"Communication & Sport",English,"Journal Paper","https://doi.org/10.1177/2167479520942738",,,,,,,,,,"audiences,leisure,motivation,NBA 2K,sponsors,sport,viewership",,"Journal Papers",,1,0