Browse Items (2 total)

Martelaro, N., Lakdawala, T., Chen, J., & Hammer, J. (2021). Leveraging the Twitch Platform and Gamification to Generate Home Audio Datasets. In Designing Interactive Systems Conference 2021 (pp. 1765-1782).

Qian, X., Sifa, R., Liu, X., Ganguly, S., Yadamsuren, B., Klabjan, D., ... & Demediuk, S. (2022). Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games. In Australasian Computer Science Week 2022 (pp. 23-30).
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