Women in Esports: A Qualitative Study on Shared Experiences of Women in the Esports Industry
Wolf, C., & Krämer, F. (2022). Women in Esports: A Qualitative Study on Shared Experiences of Women in the Esports Industry.
Wolf, C., & Krämer, F.
Malmö University
2022
English
Master Thesis
<a href="https://www.diva-portal.org/smash/get/diva2:1673912/FULLTEXT02" target="_blank" rel="noreferrer noopener">https://www.diva-portal.org/smash/get/diva2:1673912/FULLTEXT02</a>
Ecologies of Friends: Boy Masters of Craft, Live-Streaming Jocks, and Pockets of Others
Schleiner, A. M. (2020). Ecologies of Friends: Boy Masters of Craft, Live-Streaming Jocks, and Pockets of Others. In Playful Participatory Practices (pp. 73-93). Springer VS, Wiesbaden.
Schleiner, A. M.
Springer
2020
English
Book Chapter
<a href="doi.org/10.1007/978-3-658-28619-4_5">doi.org/10.1007/978-3-658-28619-4_5</a>
With great power comes great responsibility: video game live streaming and its potential risks and benefits for female gamers
Uszkoreit, L. (2018). With great power comes great responsibility: video game live streaming and its potential risks and benefits for female gamers. In Feminism in Play (pp. 163-181). Palgrave Macmillan, Cham.
Uszkoreit, L.
Palgrave Macmillan
2018
English
Book Chapter
<a href="https://doi.org/10.1007/978-3-319-90539-6_10" target="_blank" rel="noreferrer noopener">https://doi.org/10.1007/978-3-319-90539-6_10</a>
Doing/Undoing Gender with the Girl Gamer in High-Performance Play
Witkowski, E. (2018). Doing/Undoing Gender with the Girl Gamer in High-Performance Play. Feminism in Play, 185-203.
Witkowski, E.
Palgrave
2018
English
Book Chapter
‘I play to win!’: Geguri as a (Post)Feminist Icon in eSports
Cullen, A. L. L. (2018). ‘I play to win!’: Geguri as a (Post)Feminist Icon in eSports. Feminist Media Studies, 18(5), 948-952.
Cullen, A. L. L.
Feminist Media Studies
2018
English
Journal Paper
<a href="https://doi.org/10.1080/14680777.2018.1498112">https://doi.org/10.1080/14680777.2018.1498112</a>