"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured
"Gaming at a LAN Event: The Social Context of Playing Video Games","Jansz, J., & Martens, L. (2005). Gaming at a LAN Event: The Social Context of Playing Video Games. New Media & Society, 7, 333–355.","Jansz, J., & Martens, L.",2005,"New Media & Society",English,"Journal Paper","https://doi.org/10.1177/1461444805052280",,,,,,,,,,"gender,gender differences,interactive media,LAN,LAN event,motives",,"Journal Papers","Representation & Toxicity",1,0
"Harassment Experiences of Women and LGBTQ Live Streamers and How They Handled Negativity","Uttarapong, J., Cai, J., & Wohn, D. Y. (2021). Harassment Experiences of Women and LGBTQ Live Streamers and How They Handled Negativity. In ACM International Conference on Interactive Media Experiences (pp. 7-19).","Uttarapong, J., Cai, J., & Wohn, D. Y.",2021,"ACM International Conference on Interactive Media Experiences",English,"Conference Paper","https://doi.org/10.1145/3452918.3458794",,,,,,,,,,"coping strategy,interactive media,LGBTQ,live streaming,online harassment,women",,,,1,0
"Understanding rules in live streaming micro communities on twitch","Cai, J., Guanlao, C., & Wohn, D. Y. (2021). Understanding rules in live streaming micro communities on twitch. In ACM International Conference on Interactive Media Experiences (pp. 290-295).","Cai, J., Guanlao, C., & Wohn, D. Y. ",2021,"International Conference on Interactive Media Experiences",English,"Conference Paper","https://doi.org/10.1145/3452918.3465491",,,,,,,,,,"community moderation,content of rules,interactive media,live streaming,transparency",,,,1,0