Browse Items (7 total)

Byrne, A. M. (2020). Using Esports to Teach Bystanders Leadership and Collaboration for Students in STEM. About Campus, March-April 2020, 24-27.

Nuangjumnong, T. (2015). The Universality of Leadership Behaviors in Virtual Environments: A Case of Esports Players in Thailand. Journal of the Graduate School of Asia-Pacific Studies, 30(3), 105–132.

Nuangjumnong, T. (2016). Development of Leadership through eSports. Doctoral dissertation. Waseda University, Tokyo.

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Tang, W. (2018). Understanding Esports from the Perspective of Team Dynamics. The Sport Journal, 21, published online 26 July.

Tucker, J. C. (2022). A Study of Leadership Behaviors in Esports Contexts (Doctoral dissertation, Utah State University).

V. Thiruchelvam and W. Bee Suan, "Recognizing Esports as a Sport from an Academic Perspective," 2022 IEEE International Conference on Distributed Computing and Electrical Circuits and Electronics (ICDCECE), Ballari, India, 2022, pp. 1-4, doi:…

Zanin, N. (2018). The Impact of Leadership on Virtual Team Satisfaction and Viability: the Role of Performance Monitoring and Team Work Engagement (Master’s thesis). Universidade Católica Portuguesa.
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