"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured
"A Hybrid Preference-Aware Recommendation Algorithm for Live Streaming Channels","Yang, T. W., Shih, W. Y., Huang, J. L., Ting, W. C., & Liu, P. C. (2013). A hybrid preference-aware recommendation algorithm for live streaming channels. In 2013 Conference on Technologies and Applications of Artificial Intelligence (pp. 188-193). IEEE.","Yang, T. W., Shih, W. Y., Huang, J. L., Ting, W. C., & Liu, P. C. ",2013,"Conference on Technologies and Applications of Artificial Intelligence",English,"Conference Paper","https://doi.org/10.1109/TAAI.2013.46",,,,,,,,,,"live streaming service,personal preference,system",,,,1,0
"Changes in user experience and satisfaction as media technology evolves: The reciprocal relationship between video games and video game-related media","Chang, J., & Lee, D. (2022). Changes in user experience and satisfaction as media technology evolves: The reciprocal relationship between video games and video game-related media. Technological Forecasting and Social Change, 174, 121219.","Chang, J., & Lee, D.",2022,Elsevier,English,"Journal Paper","https://doi.org/10.1016/j.techfore.2021.121219",,,,,,,,,,"live streaming service,Masspersonal communication,new media,Structural equation modeling,Video game-related media",,,,1,0