"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured
"Understanding Motivational Factors Influencing Intention to Play Esports Games in Türkiye","Mikail, B. A. T. U., KOCAÖMER, C., Onur, T. O. S., & KOCAÖMER, N.,(2022). Understanding Motivational Factors Influencing Intention to Play Esports Games in Türkiye. TRT Akademi, 7(16), 1032-1051.","Mikail, B. A. T. U., KOCAÖMER, C., Onur, T. O. S., & KOCAÖMER, N.",2022,"TRT Akademi",English,"Journal Paper","https://dergipark.org.tr/en/download/article-file/2530214",,,,,,,,,,": Online Games,esports,Intention To Play Esports Games,motivations,players",,,,1,0
"Exploring Esports Spectator Motivations","Yu, W. B., Beres, N. A., Robinson, R. B., Klarkowski, M., & Mirza-Babaei, P. (2022, April). Exploring Esports Spectator Motivations. In CHI Conference on Human Factors in Computing Systems Extended Abstracts (pp. 1-6).","Yu, W. B., Beres, N. A., Robinson, R. B., Klarkowski, M., & Mirza-Babaei, P.",2022,"CHI Conference on Human Factors in Computing Systems Extended Abstracts",English,"Conference Paper","https://doi.org/10.1145/3491101.3519652",,,,,,,,,,"esports,livestreaming,motivations,spectator typology,thematic analysis,Twitch",,,,1,0
"Online gaming with a purpose: exploring positive personal development achieved through esports play","Guo, Z., Cahalane, M., & Carbonie, A. (2022). Online gaming with a purpose: exploring positive personal development achieved through esports play. Behaviour & Information Technology, 1-23.","Guo, Z., Cahalane, M., & Carbonie, A. ",2022,"Behaviour & Information Technology",English,"Journal Paper","https://doi.org/10.1080/0144929X.2022.2154266",,,,,,,,,,"esports,human – computer interactions,interpretive structural modeling,motivations,Online Games,positive personal development",,,,1,0
"The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement","El Afi, F., & Ouiddad, S. (2021). The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer Engagement. In International Conference on Human-Computer Interaction (pp. 156-163). Springer, Cham.","El Afi, F., & Ouiddad, S. ",2021,"International Conference on Human-Computer Interaction",English,"Conference Paper","https://doi.org/10.1007/978-3-030-78645-8_20",,,,,,,,,,"engagement,IRC,livestreaming,motivations,Video-Game",,,,1,0
"Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services","Chen, C. Y., & Chang, S. L. (2019). Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services. Journal of Behavioral Addictions, 8(3), 564-573.","Chen, C. Y., & Chang, S. L.",2019,"Journal of Behavioral Addictions",English,"Journal Paper","https://doi.org/10.1556/2006.8.2019.34",,,,,,,,,,"Internet addiction,moderating effects,motivations,online game addiction,video game live streaming",,,,1,0