"Dublin Core:Title","Dublin Core:Description","Dublin Core:Creator","Dublin Core:Date","Dublin Core:Publisher","Dublin Core:Language","Dublin Core:Type","Dublin Core:Identifier","Dublin Core:Subject","Dublin Core:Source","Dublin Core:Contributor","Dublin Core:Rights","Dublin Core:Relation","Dublin Core:Format","Dublin Core:Coverage","Item Type Metadata:Text","Item Type Metadata:URL",tags,file,itemType,collection,public,featured "Technology, Technicity, and Emerging Practices of Temporal Sensitivity in Videogames","Ash, J. (2012). Technology, Technicity, and Emerging Practices of Temporal Sensitivity in Videogames. Environment and Planning A44 (1), 187–203. ","Ash, J.",2012,"Environment and Planning",English,"Journal Paper","https://doi.org/10.1068/a44171",,,,,,,,,,"habit,phenomenality,postphenomenology,technicity,Technology",,"Journal Papers",,1,0