Browse Items (3 total)

Taylor, T. L. (2006). Does WoW Change Everything?: How a PvP Server, Multinational Playerbase, and Surveillance Mod Scene Caused Me Pause. Games and Culture, 1(4), 318-337.

Taylor, N. T. (2016). Play to the Camera: Video Ethnography, Spectatorship, and e-Sports. Convergence, 22(2), 115-130.

Partin, W. C. (2019). Watch me pay: Twitch and the cultural economy of surveillance. Surveillance & Society, 17(1/2), 153-160.
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