Browse Items (4 total)

Kim, Y. (2013). A Study of Wellness Core Technology and E-Sports. In IT Convergence and Security Proceedings. Piscataway, NJ: IEEE.

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Miah, A. (2020). How Do Esports Companies Support Their Community’s Wellness?. International Journal of Esports, 1(1). Retrieved from https://ijesports.org/article/18/html

Schary, D. P., Jenny, S. E., & Koshy, A (2022). Leveling Up Esports Health: Current Status and Call to Action. International Journal of Esports.

Wong, J. A. (2022). APRU 2021 Competition-2nd Prize for Health and Wellness in Esports. International Journal of Esports, 2(2).
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