Founding Institutions

Tampere University
Jönköping University
Siegen University

The Esports Research Network is a collaboration of various researchers fostering interdisciplinary research on the emerging phenomenon of esports. Esports is truly global and truly digital, therefore, esports can be utilized to research existing social issues and act as foresight into the digitised world. Research on esports can be seen as a future lab. Furthermore, in order to understand esports, it is necessary to research in-depth the social impact, the evolution of esports as well as the current and future role of esports in society. The goals of the Esports Research Network are to gain rigorous insights into esports, foster the sustainable growth of esports, shape the role of esports in the society and translate this knowledge to obtain cognition for the digitised world society is growing into.

We want to

Connect

researchers across discipline

Work

with industry & practicioners

Foster

diversity in esports

Solve

problems for esports & society

Latest from the Network

Latest podcast episode

Lane Pushing Games (.com) with Sean Carton

Lane Pushing Games (.com) with Sean Carton

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A PhD on MOBA's and Cultures with Julia Hiltscher

A PhD on MOBA's and Cultures with Julia Hiltscher

With almost 20 years in ESL, and as founding editor of the Esports Yearbook, Julia Hiltscher knows a little about esports and is currently preparing to defend her PhD thesis. We discuss her topic of MOBA and culture and develop an understanding of how rooted modern esports is in humanity's collective cultural history!

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What is Challenger Mode with Philip Hubner

What is Challenger Mode with Philip Hubner

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