The Esports Research Report Podcast Page

The Esports Research Report is a resource for researchers, students and people interested in esports. We talk to researchers across a range of scientific disciplines who are doing work within the field of esports and games. We also talk to the people engaged in the industry to try build a clearer picture of what is happening within this fast moving and innovative context. “Dive into the scientific side of Esports with Brian McCauley and Steph Orme, who break down different aspects with fascinating people from esports and science.” This podcast is available in audio formats and also as Youtube videos. 

Credit music courtesy of John Bartmann https://johnbartmann.com/

Definitions & Psychophysiological Research, Esports Research Colloquium 3, with Guillermo Mendoza

This is a recording of the Esports Research Colloquium on June 16, 2021. The idea of this colloquium is to provide a forum for knowledge exchange, for networking, and for discussing research ideas. Everybody is welcome to join, ask his/her questions, and share his/her ideas!

Guillermo Mendoza has provided a presentation on the definition of esports and implications for psychophysiological research. If you want to reach out to the speakers, please feel free to do so:
Twitter @mentorguillermo
Email gmendoza.t@gmail.com

The next colloquium is currently being planned. Information will be shared on the following accounts: https://twitter.com/Oli_Leis
https://www.linkedin.com/in/olileis/
Here are some references that Guillermo or the audience addressed:

On the definition of esports

Hamari, J., & Sjöblom, M. (2017). What is eSports and why do people watch it?. Internet Research, 27(2) https://doi.org/gfkxtq
Jenny, S. E., Manning, R. D., Keiper, M. C., & Olrich, T. W. (2017). Virtual (ly) athletes: where eSports fit within the definition of “Sport”. Quest, 69(1), 1-18. https://doi.org/10.1080/00336297.2016.1144517
Pedraza-Ramirez, I., Musculus, L., Raab, M., & Laborde, S. (2020). Setting the scientific stage for esports psychology: a systematic review. International Review of Sport and Exercise Psychology, 13(1), 319-352. https://doi.org/10.1080/1750984X.2020.1723122
Behnke, M., Kosakowski, M., & Kaczmarek, L. D. (2020). Social challenge and threat predict performance and cardiovascular responses during competitive video gaming. Psychology of Sport and Exercise, 46, 101584. https://doi.org/10.1016/j.psychsport.2019.101584
Leis, O., & Lautenbach, F. (2020). Psychological and physiological stress in non-competitive and competitive esports settings: A systematic review. Psychology of Sport and Exercise, 51, 101738. https://doi.org/10.1016/j.psychsport.2020.101738

On the measuring psychophysiological responses

Guillermo - Mendoza, G., Clemente-Suárez, V. J., Alvero-Cruz, J. R., Rivilla, I., García-Romero, J., Fernández-Navas, M., ... & Jiménez, M. (2021). The Role of Experience, Perceived Match Importance, and Anxiety on Cortisol Response in an Official Esports Competition. International Journal of Environmental Research and Public Health, 18(6), 2893. https://www.mdpi.com/1660-4601/18/6/2893
Jiménez, M., Alvero-Cruz, J. R., Solla, J., García-Bastida, J., García-Coll, V., Rivilla, I., ... & Clemente-Suárez, V. J. (2020). Competition seriousness and competition level modulate testosterone and cortisol responses in soccer players. International journal of environmental research and public health, 17(1), 350. https://www.mdpi.com/1660-4601/17/1/350/htm
Laborde, S., Mosley, E., & Thayer, J. F. (2017). Heart rate variability and cardiac vagal tone in psychophysiological research - Recommendations for experiment planning, data analysis, and data reporting. Frontiers in Psychology, 8(FEB), 1–18. https://doi.org/10.3389/fpsyg.2017.00213
Brunswik, E. (1952). The conceptual framework of psychology. (International Encyclopedia of Unified Science, Volume 1, Number 10.) Chicago: The University of Chicago Press.
Brunswik, E. (1956). Historical and thematic relations of psychology to other sciences. Scientific Monthly, 83, 151-161.
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