Quantifying Energy Expenditure and Cognitive Fatigue of Esports Athletes During Competition
Although Esports is undergoing continual and rapid growth, reaching more than 450 million spectators worldwide (Russ, 2019), there is no comprehensive research investigating the physiological demands of Esports, nor any trialed exercise interventions aimed at...
Release of a Special Issue on Esports in the International Journal on Media Management
In the Issue of the International Journal on Media Management, a special issue edited by Tobias Scholz was just released. The focus was on the deciphering the world of esports and how this field is impacting the current media management research. Esports is a unique...
GAMESYM 2020: A (future) symposium on young people, mental health, live-streaming and esports
Research into esports is a burgeoning field, with scholars from a range of disciplines such as marketing, business, cultural studies and sociology coming together to explore the salient opportunities and challenges faced by those play video games professionally and as...
Research Center for Esports Law of the University of Augsburg cooperates with the ERN
The Research Center for Esports Law of the University of Augsburg ("FeSR") and the Esports Research Network ("ERN") concluded a cooperation agreement in February 2020 to advance research in esports. The objective is to conduct valid and relevant fundamental research...
Video: Sustainability in Esports by Dr. Tobias Scholz
On November 27th at our Esports Research Network Symposium on 'Developing a Sustainable Future for Esports', we also filmed some of the presentations and will upload them in the coming weeks. The first video was from Dr. Tobias Scholz and tackled the question about...
Summary of the 1st Esports Research Network Symposium in Jönköping
The phenomenon of esports escaped its niche in recent years and became an integral part of the digitized society. Esports titles like League of Legends fill arenas and events like the DreamHack evolved into festivals that attract so many people that a small city like...
The 1st ERN Symposium: Developing a Sustainable Future for Esports in the City of DreamHack
On November 27th and 28th 2019, the Esports Research Network with the Media, Management & Transformation Centre from Jönköping University will be hosting our first official symposium. The purpose of the symposium is to bring the worlds of research and industry...
Esports is more than just sports – A proposition to move beyond the existing discourse
Being an esports researcher in Germany is always an ambivalent experience. On the one hand, Germany was the birthplace of ESL and Freaks 4U, is the home of the League of Legends European Championship (LEC), and it can sometimes show its innovative side as...
Kick-Off Event at the ESL One Cologne
The phenomenon of esports grew in recent years exponentially and, even though, esports is around for several decades, research is still scarce and scattered. For understanding the implications of esports on the modern and digitised world, it seems necessary that...